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Welcome to the Realm

The story begins with The Group listening to Scott rambling on about something he did in theater class. When the one light source in the room ,the 56” TV, goes out. Scott rambles on in the dark for another minute or so before stopping and hearing one of the other guys mufolisay??? something.

It’s about 12am so the room is pitch black when a blue portal like window apears in front of the TV.

Within the portal they see an old short man nealing over a younger man. In the distance there is an individual completely shrouded in a black cloak. The old man stands up and something that looks like flames emulate from his hands, you then see the other man make a small movement and the old man’s arms go limp, the flames explode as his arms fall and he falls limp on the ground. When he hits the ground the undulating edges of the portal shatter and the room is flooded in a blue light.

The room goes back to normal but there is now sunlight coming through the window. After the group gets their bearings, David heads to the door to see what is going on. He finds that his part of the house and the car have been relocated to a grassy field and the 2 people in the portal are on the ground. David then proceeds to loot the younger man as Brian performs first-aid on the dying old man.

The old man tells Brian to inform the Tower guard of what has transpired, and he says; I am sorry I am not going to be here to help you as I did the others, stay on the roads and take these rings of the hive mind to help you in your quest, this is alot to bear but I know you will succeed with the last of my magic I will make sure of it. He then materializes a pen from a tattoo on his opposite hand. Reluctantly everyone gets a tattoo on the back of their hand. The old man then tiredly says; I will now bid you farewell, we will never meet again. He then jabs the pen into his arm, the tattoos glow, the pen glows, and he vanishes into a blue light.

Everyone salvages everything they can from the car and the house and put it into a makeshift wagon. Following the river they come across a road and follow it. In their 4 days on the road Scott practiced juggling and David and Brian fished for rations. After following the road they come across a small town called Tirianin. Being low on currency David sells the extra fish they have gotten and the art he had in his room, Scott makes a deal with the town innkeeper to perform in return for lodgings.

Scott finds it odd that a port town is not bigger and decides to gather information from the people in town. He finds out that it has only been 20 years since Venger was defeated by the Heroes and the minions Venger had in the oceon are still there. Travel on land is safe only on the roads that are patrolled.

After selling some more fish and the last of the are??? they set course for Ylarie the closest of the forts. Brian and David one again fish to provide the food needed for the day and Scott manages to kill a dear on the 3rd and 6th day and keeps one of the antlers.

When they arrive, David sells the vast overstock of fish they have gathered, Scott is glad to find out that there is no Artisan’s guild in this town and heads to the nearest inn only to find out there is already a bard there, but he has better luck on the second inn. The innkeeper has no problem with the rooming for show idea. Brian and David decide to try to get more people to come to Scott’s rendition of Episode 1, and are well tipped thanks to Scott’s Memorable performance. The group then decides to go to their well earned room to turn in for the night.

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Meeting DART and the Circus

After getting much needed rest at the inn, the group goes to the tower at the center of town, and reports to commander Har that both the old short man and the younger man are dead. This news hits him fairly hard and Har tells the secretary/scryer to report this immediately.

As Har is speaking to the secretary, some of the group members hear a large creature approaching the town and they go outside to investigate. When they are outside, they see a caravan coming into town and the lead wagon being pulled by an elephant. A town guard seems to have stopped them and is talking to them. The guard then heads towards the tower and presents some papers to Har {They say they are with the performance guild here to perform a show called a circus by De Stilji, there papers seem to be in order, they would like to set up outside of town} Har looks the papers over and gives the ok.

The circus begins to set up outside of town, they put up some flyers in the town square both promoting and asking for workers to set up the tent. David and Bryant take down the posters so Scott does not lose audience and head over to the circus to work. Dan and Jason go out of town to gather herbs for medicine and narcotics that Dan is making, Jason later gets the materials to make some explosives. Scott rehearses for what will be the last show before all the people will be at the circus. While working at the circus, both David and Bryant find it odd that the animals are all wering the same collars and not making any noises, when they try to get closer they are stopped by some of the circus people. That night’s performance is one of Scott’s best thus far, he is also approached by a member of the Artisan’s guild.

The next day, the circus puts up the last details for that night’s show. The day is uneventful, the group goes to the big top to see De Stilji’s show.

It is a large tent held up by two tall heavily decorated tree-size poles 30-ft apart. There are five large performing circles, diving tank, lion tamer, jugglers, bear act, and a warrior dueling circle that is a bit bigger. Scattered around are various gymnasts which are aided in their performances by some illusionists who are adding lighting and special effects. The show goes on with various Ooos and Awws. The lights are then dimmed and through a cloud of fog the elephant enters the tent through one of the entrances, the two poles holding up the big tent then start glowing and a shimmering blue wall appears between the poles. Shortly thereafter, three rust monsters come out of the wall, and go straight for the fighters in armor. One of the fighters on the bench starts running for the exit. The group starts getting the feeling this is not a good place to be and cuts a slit in the tent behind them to get out. They start leaving through the hole in the tent as two larger rust monsters step through the now obvious portal. To prevent any creatures from following them and encourage people to leave the tent, David threw a home-made napalm-filled bottle at the opening he put in the tent.

On their way to the inn they were staying at, they see the rust monsters head towards the towers with the guards fighting in vain since any sword they use is rusted away after a single attack. After getting their stuff at the inn, the group heads to a shop that would have the materials Jason would need to make explosives. While at the shop, they are attacked one of the smaller rust monsters. David closes the door and when the hinges are rusted away, he pinned the creature with the door Bryant quickly comes to assist David and Scott stunning fist it. Stun and pinned, the hungry thing quickly dies. The group then leaves heading East to Eldros.

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East to Eldros

On their way to Eldros everyone in the group participated in trying to get food for the day. David suggested that when they would gather enough food for the next day’s meals they should just force march that day to make the travel time shorter. Scott rehearsed his performance the 6 days they were traveling to Eldros. When they came into town they had several days of extra rations that they sold to the townspeople.

(Still more)

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